Imaginative+Play

=**Creative Children**= Children's lives are increasingly filled with screen time rather than real time with nature, caring adults, the arts, and hands-on work and play. (Childhood, 2004) // Time every day for child-initiated play. // For young children, make-believe play is particularly important, starting around age two or three, when children begin to try on all the aspects of life they experience. Through play they get to know themselves and the world around them. Before this their play is more physical, but also very important, as they explore their fingers and toes and the physical objects around them. In grade school, imaginative play advances to acting out original dramas and building forts and club houses (Tech Tonic, 74).
 * Ingenious Adults**= by Charles Nicolai and Janine Mosley

In middle and high school, the imaginative spirit of play, if kept alive, can grow into more mature forms of intellectual and artistic creativity (Tech Tonic, 74).

A well-developed imagination enhances all forms of thinking, from philosophy and history to science and mathematics, as well as in the arts (Tech Tonic, 74).

They argue that young children learn best—and are most likely to thrive in every other way as well—when they are allowed to explore the world in a multi-faceted, playful way (Tech Tonic, 75).

Childhood, A. f. (2004). //Tech Tonic: Towards a New Literacy of Technology.// College Park: Alliance for Childhood.
 * References**